L O S T
This project is my first detailed environment CG illustrations. My main goal was to learn how to use Quixel Megascans assets into my workflow. Some of the shaders I made procedurally in Quixel Mixer. I tried to make some kind of the mystery, storytelling vibe but just left a little bit hint for the audience to image the background of the concept. I also tried few different lighting setups that can help for more imaginary.
The whole project made with Cinema 4D, Octane Render, X-Particles, Megascans, Quixel Mixer, After Effects. Most of the works made in 1 day, and the render time was around 5~8 hours in 4K resolution with 3*1080ti.
The whole project made with Cinema 4D, Octane Render, X-Particles, Megascans, Quixel Mixer, After Effects. Most of the works made in 1 day, and the render time was around 5~8 hours in 4K resolution with 3*1080ti.
LOST vol. 1
LOST vol. 2
LOST vol. 3
LOST vol. 4
Clay Render
Process
VR
Thanks for watching!